Current research projects

DigiLi – Digital Learning Environments. Equal education through remote- and distance education.

An adequate education system is crucial both for the individual and for society’s skills supply and competitiveness. In Sweden today many students do not have access to full tuition in all subjects due to lack of teachers. DigiLi is a research and development program involving eight school organiser from primary school to higher education. The R&D program started in 2019 and involves school organiser who, together with researchers, will improve and develop their practice and also contribute to increasing the research-based knowledge of teaching and learning in digital environments.

The purpose is to further develop the didactics of remote- and distance education and develop the role of the teacher in digital environments in order to support students’ learning. Further, the program contributes to strengthen the ability of school organiser to offer good quality remote- and distance education and, by extension, contributes to a more equal education.

The long-term goal is to use digital technology to make more efficient use of the teacher resource regardless of geographical location and thus increased conditions for equal access to education. The program also aims to increase the knowledge of teaching in digital environments in collaboration between the school’s professionals and researchers when teachers and pupils are in different places.

Project period: 2019 – 2021
Project members: 70 participants in eight school districts
Anna Åkerfeldt, Stockholm University
Charlotta Hilli, Åbo Akademi University

More information (Swedish)

Programming didactics. Learning and Assessing Programming in Primary Education.

Since 2018 the programming has been part of the Swedish curriculum. As a consequence, every math and technology teacher in Sweden will have to teach programming. Teaching programming to novice at secondary and university level has been studied. When it comes to primary school there is less research about learning and teaching programming and computational thinking. Research conducted in primary education is still a largely unexplored domain.

The purpose of the project is to investigate how students learn programming and how these competencies can be assessed in order to provide scientifically grounded programming didactic for primary education. It is a longitudinal study of students programming in classroom settings and develop an assessment framework to be used in the longitudinal study for measuring students’ programming competences. The study will allow us to better understand how students learn programming and what good teaching practices are.

Funded by Marcus and Marcus and Amalia Wallenberg foundation.
Project period: 2018 – 2021

Project members:
Fredrik Heintz, Linköping University
Linda Manilla, Linköping University
Susanne Kjällander, Stockholm University
Anna Åkerfeldt, Stockholm University

Current projects

Swedish EdTest

Swedish EdTest, Sweden’s first national EdTech testbed. It has been specifically designed to help businesses sharpen the development of new digital learning services. Students and teachers will begin testing the EdTech products in Spring 2020. I am part of the project to develop a toolkit for teachers and ed-tech-companies when testing the digital resources in classroom-settings.

Funded by Vinnova
Project period: 2020 – 2021
Nacka municipality
More information